The job will unlock at the beginning of the third year, or earlier if you hit the right stat spread. Fans of threesomes will get a kick out of her. If you pick it accidentally, close the game and reload. If you like butt stuff you might like Ink.
Tinkered Stuff Fixed a bunch of bugs based on feedback from youse guys. Special thanks to T Hill for his little laundry list on the last build. Gave me stuff to focus on. Gives me lots more room to jam in music and sound effects and such. Please let me know if there any any major graphical issues as a consequence of this. Or smaller, I guess. They should all be good now. Yes, that includes Braincase. Now attacks that register as zero or below damage will always do a minimum of one damage, because getting smacked should always hurt a little bit.
No longer. Also worked around a little bug that prevents cumshots from triggering by just killing the actors when you move from one page to the next. Because, yes, even though there are lots of side stories and endings and shit, Simply Mindy does have an overarching plot. Gonna take a while before it really starts to rear its head, though. Whole lotta Shirley, in other words.
Other Stuff The rest of the update consists of a mishmash of stuff I just felt like getting done this week. Probably the easiest to get in the game — just fail to pay up for twenty-five days. Is that a spoiler? I almost had four done, but I kept changing my mind about this, that, and the other thing, and so I now have two kinda-almost-but-not-really-done other animations sitting in wait.
They will most likely get finished up for the next build. They all pop out of the elevator, and you can open it up yourself by clicking the control panel on the wall beside the elevator door. Click, click, click… — Added some very tiny hints regarding the endings in the Gallery. Hopefully this will help those of you who seek guidance in finding endings. I now have a little debug room set up for myself to better check this shit so I should have it all done by the next build.
And yes, I bet at least a few of you will go hunting for the debug room. You want animations, just go build up a gallery of enemies. Still came across a fair number of problematic moaning sequences that I need to work on.
Before you needed a full three Stamina to enter one; now you can have two or more. This is another one of those updates where you'll probably get more out of it if you've played Soo Cubus. And I mean all of Soo Cubus. Not as flashy as previous builds, but it's good setup for later stuff. Next Week The bug list is fairly long, so I'm sticking it at the bottom from now on. The next build is gonna be another maintenance-type build. I need to give the combat system a more thorough revamp, and, that aside, I want to give the enemies more varied and interesting attacks.
Some of the battles are a touch repetitive. It also no longer fades in and fades out, because that only worked in, like, the first goddamned dungeon anyway. Normally you would get it after specific scenes. It has been remove for the time being. I got sick of clicking the damned things 80 times to get to ending cut scenes while testing. You no longer need to hit the A button to go through doors. Missed those somehow. Will finally knuckle down and get it done for all the jobs in the next little while, promise.
Upgrading Stencyl changed the text size a tiiiiiny bit, methinks. Lewd ninja. Big Ass. Big Tits. Dating Sim. Mind Control. Fullest security. Installation issues?
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