App inventor 2 book free download






















App Inventor 2 makes an excellent textbook for beginners and experienced developers alike. A step-by-step introductory guide to mobile app development with App Inventor 2 About This Book Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language Build your very first mobile app and feel proud of your accomplishment Follow tutorials to expand your app development skills Who This Book Is For App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices — no prior coding experience is necessary.

What You Will Learn Perform technical setup and navigate the App Inventor platform Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB Build three apps: a game, an event app and a raffle app Create the user interface of the app in the Designer and program the code in the Blocks Editor Integrate basic computer science principles along with more complex elements such fusion tables and lists Test and troubleshoot your applications Publish your apps on Google Play Store to reach a wide audience Unleash your creativity for further app development In Detail App Inventor 2 will take you on a journey of mobile app development.

We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment live testing.

You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets.

App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer Style and approach Every topic in this book is explained in step-by-step and easy-to-follow fashion, accompanied with screenshots of the interface that will make it easier for you to understand the processes.

This complete tutorial will help you do just that, even if you have absolutely no programming experience. The authors guide you step-by-step through every task and feature, showing you how to create apps by dragging, dropping, and connecting puzzle pieces—not writing code. All examples for this book are available at theapplanet. A guide to using App Inventor to create Android applications presents step-by-step instructions for a variety of projects, including creating location-aware apps, data storage, and decision-making apps.

With the development environment App Inventor 2 you can easily develop and test your own apps. The book is intended to help you get started with setting up the development environment right through to your own apps. It is written for beginners who want to deal with app development, but can also be used for teaching purposes in schools or community colleges. It is a step-by-step guide that does not focus on the full description of the programming language, but uses examples to illustrate the capabilities of the development environment.

It starts with setting up the environment and the Android device. It continues with simple apps, via variable concepts and control structures to more complex topics. Hello Purr Chapter 2. PaintPot Chapter 3.

MoleMash Chapter 4. No Texting While Driving Chapter 5. Ladybug Chase Chapter 6. Map Tour Chapter 7. Android, Where's My Car?

President's Quiz Chapter 9. Xylophone Chapter MakeQuiz and TakeQuiz Chapter Broadcast Hub Chapter Robot Remote Chapter Amazon Bookstore. Inventor's Manual Chapter Understanding an App's Architecture Chapter Engineering and Debugging an App Chapter Programming Your App's Memory Chapter Creating Animated Apps Chapter Programming Lists of Data Chapter Repeating Blocks Chapter Defining Procedures Chapter



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